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Old Oct 30, 2009, 07:26 AM // 07:26   #21
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This just in...they ruined MW2.
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Old Oct 30, 2009, 04:09 PM // 16:09   #22
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This just in...they ruined MW2.
Not possible fenix :P
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Old Oct 30, 2009, 08:15 PM // 20:15   #23
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/disagree dont want to wait. already pre ordered MW2 got the prestige edition. imo console>pc, but thats just because i've always played on consoles. GW is really the only pc game i play, and honestly if they make it like console online gaming it's not really that bad. i've enjoyed how the online gaming for CoD:3,4,and 5 have been..but again might just be because i'm used to that type of online gameplay :P
Best opinion I've ever heard.

I grew up playing consoles. Pc controls are harder to mess with imho.



Anyways, if you look close at the cover art, you can see the capitol building meaning you'll play in D.C. like they tease.
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Old Oct 31, 2009, 10:00 AM // 10:00   #24
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http://www.joystiq.com/2009/09/14/ac...ng-fear-into/3

Don't worry. I decided I wasn't going to get MW2 after reading that. I don't think much of it generally when I hear that some big video game CEO is trying to make more money but when he words it like that I want to reach across and punch him in the teeth. I feel for the developers. I used to think you couldn't corrupt the video game industry because it was all about fun and games (literally). I was wrong. No wonder these past several years have been sequel hell. Not to say some good sequels haven't been produced but honestly who falls for this crap? Apparently a lot of people.

Guess who's favorite color is green.

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Old Oct 31, 2009, 06:25 PM // 18:25   #25
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For all you 360 people, there are several torrent sites already leeching MW2. It's a lot better then paying $60 to a greedy company and you still get a full multiplayer experience.
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Old Oct 31, 2009, 06:41 PM // 18:41   #26
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Not possible fenix :P
No, he's right. They pretty much killed it for PC. Dedicated servers are what make PC FPS' so much better, and they're just upright removing it.
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Old Oct 31, 2009, 09:47 PM // 21:47   #27
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That and having large server player caps.

8v8? Really? PCs can handle the extra load; give us 16v16 at least, goddamn.
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Old Oct 31, 2009, 10:42 PM // 22:42   #28
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8v8? Really? PCs can handle the extra load; give us 16v16 at least, goddamn.
Wait, MW2 will just have 8v8? Haha oh wow.

Last edited by kostolomac; Oct 31, 2009 at 10:44 PM // 22:44..
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Old Oct 31, 2009, 11:38 PM // 23:38   #29
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Lol... Dedicated servers can handle 32v32 if they wanted.
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Old Nov 01, 2009, 08:11 AM // 08:11   #30
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Lol... Dedicated servers can handle 32v32 if they wanted.
Neverwinter Nights had servers with 128 slots.


...Good times.
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Old Nov 01, 2009, 01:00 PM // 13:00   #31
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I dont really mind the cap on some maps. Just take a look at maps like Shipment and Wetwork. Those maps are too small to have 32 vs 32, it becomes a campfest and grenade spam.
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Old Nov 01, 2009, 01:11 PM // 13:11   #32
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A small cap on some maps is fine, and in cases like those, good. A small cap on all maps is retarded; but I suppose since everyone is going to be playing on dinky little "official" servers, costs will have to be cut by restricting the amount of bandwidth said servers use. After all, what's the point in making the game cost more if you have to spend that extra money on server upkeep, amirite?
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Old Nov 03, 2009, 01:11 AM // 01:11   #33
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try 64-man Crash/Strike...omg so awesome
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Old Nov 03, 2009, 01:17 AM // 01:17   #34
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I dont really mind the cap on some maps. Just take a look at maps like Shipment and Wetwork. Those maps are too small to have 32 vs 32, it becomes a campfest and grenade spam.
Those maps are campfest and grenade spam on 8v8.
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